•September 7, 2009 •
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•September 5, 2009 •
3 Comments
Man I wanted to do a Tarantino movie review… Was I ever in for it. While virtually all of his movies consist of so many anecdotes, tropes and references to various cultural media you almost couldn’t even count – and therefore their reviews have to be sought by a prism of so many things your head will explode. The new flick however, is another type of ball-buster.
Continue reading ‘Review Royale Ep. 1 – “Inglorious Basterds”’
Posted in Movies
Tags: Movies
•September 2, 2009 •
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•June 24, 2009 •
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Posted in Movies
Tags: movie
•May 22, 2009 •
1 Comment
Always when a major movie release hits the theaters or popular TV series nears its finale, you can bet your money on a wave of comic interpretations, sketches and mad video editing work.
Continue reading ‘The Transforminators’
Posted in Movies
Tags: Movies
•May 22, 2009 •
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•May 21, 2009 •
2 Comments
Welcome one and all to the second part of my ‘are-there-any-creative-juices-in-the-industry-left’ (say that out loud fast 7 times for instant Nirvana) roundup. Last time I focused on the evolution and state of free flow combat as a means to bump up an action game’s presentation and gameplay values. But for titles where getting ‘right to the point’ fist & knee style is not the key element, are we doomed to experience that oppressing déjà vu feeling in each consecutive game we buy?
Continue reading ‘Squeezing the last juices out of ‘next-gen’ – Part 2: crazy little thing called immersion.’
Posted in Games and the industry
Tags: game design, game industry, video games
•May 17, 2009 •
4 Comments
Just a quick heads up to show you how you can promote your game in a way that’s not tedious*, yet gets the job of promoting the product to new audiences done.
Continue reading ‘New Team Fortress ad’
Posted in Games and the industry
Tags: game design, game industry, video games
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